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Mental Omega APYR mod for C&C: Red Alert Yuris Revenge
 


CURRENT VERSION STATUS: Closed Beta 17 Launchbase+Ares (22.05.2010)


» What would you like to see in 3.0?
What comes in 3.0 is what's going to be set in stone, of course as features are concerned - not balance and bugs. I'd like to hear what you - fans - would like to see in 3.0 and who knows.. maybe it will appear in the next release.

Keep it reasonable though. It should be possible-to-do. Also, remember that 3.0 is going to be using Ares, which significantly increases possibilities. Things which weren't possible in 2.0 could be possible in 3.0. wink.gif

So, what would you like to see in 3.0?

Posted on August 12, 2010. By Speeder. :: View Comments 136

» On hold.
Finally a news item and sadly, a short one and without good news.

My primary PC, which I used to work on 3.0, suddenly decided to start holidays before I could so it seems I won't be able to make progress for a while. I was told that it would be available in August but by that time I'll be at my hometown taking some time off the university and stuff like that. Luckily, no progress was lost so I'll start where I finished two days ago.

In short, I'll be able to resume work on 3.0 in late August.

Posted on June 28, 2010. By Speeder. :: View Comments 9

» Activate it!
Time for an update I presume. There has been lots of progress and lots of testing recently and the new version is shaping up pretty nicely. So I was in a good mood and decided to give the Epsilon a tricky support weapon. Ignore Tiberian Twilight references, will you please?




Risen Railgun | available at Research Lab | reload time: TBD | cannot be placed under the shroud


"With his advanced subterranean technology, Yuri is even able to unleash one of his Railgun Towers anywhere on the battlefield once within a period of time. The tower is working thanks to it's own power source, however being seperate from Epsilon defense network, it cannot be repaired and neither can it's power generator be mantained properly - leading to it's shutdown after a while. Nevertheless, Railgun Tower deployed from the underground is a great support to Yuri's forces and a threat to unprepared or unprotected targets."

Other than that - three new maps for skirmish joy - Industrial Strength (2), Angst Driven (2-8) and Infinity Isle (2). The first and third ones are remakes of Red Alert 3 maps and I must say that the first one is a challenging one with lots of possibilities to take your enemy on. Infinity Isle I hated in Red Alert 3 but I decided to overcome what I hate, hehe. The 8-player one is a simple but fun map with limited resources and a big lake which gives advantage to those who establish their shipyards quickly or micro hover units correctly.

Industrial Strength is already available for download, however it is a Terrain Expansion-based version which I don't intend to use in 3.0.


I would also like to turn your attention to an interesting community project lead by neogrant - CNCTube. It's a YouTube-styled website with one primary difference - it's all Command & Conquer! And it needs more C&C videos, that's for sure. wink.gif Mental Omega channel will be available there at this location.

Oh, and by the way - there are two people actively on Mental Omega right now - me and mevitar. Help is always welcome, so if you want to give a hand - PM me or send an e-mail to mental.omega.apyr@gmail.com - currently we are looking for a mapper and 2D artist most.

If you are interested in how many maps are there to go, before I say that map expansion of Mental Omega is satisfactory these are the numbers of maps that are missing. Of course, there will be a special testing phase later after which some of them will be dropped so this can slightly increase the number.

2 - for 2 players
2 - for 3 players
2 - for 4 players
1 - for 5 players
2 - for 6 players
3 - for 8 players
12 maps total

Stay tuned!

Posted on April 30, 2010. By Speeder. :: View Comments 17

» A mappack for Red Alert 3 and a note.
Just a small update - I've put all my Red Alert 3 maps together into a mappack which is now available for download here. It contains six 1vs1 maps, three of them being remakes of RA2/YR skirmish maps.



Shipwreck Shore
Lake Diamante
A Bigger Piece Of Dune
Isle Of War
May Day II
Omega Ruins


Now, a small note. As you know, C&C4 was released yesterday. Now, let me comment on this trivial matter, which the epic conclusion of Kane's story is.

WHAT THE HELL, S.B.?

Posted on March 17, 2010. By Speeder. :: View Comments 2


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POLL

Which skirmish / multiplayer game modes interest you?

Descriptions are available at the website.

MULTIPLE CHOICE!

Megawealth (Only oil derricks)
Naval War
Land Rush
Blinded (Cloaked bases)
Own Tempo (No defenses)
Armaggedon (All SWs)
Foresight (No shroud)
Armor Fist (Tank War)
Bloody Games (Infantry War)
Crate War
Ultimate Out (No major SWs)
Tech Contract (All country units)
Turtle Camp (Better defenses)
Meteor Swarm (Vicious AI)
Bountycore (Money for kills)
Survivor (No bases)
Assault (Defend the flag)
Unholy Assault (All MCVs)
Cooperative Campaign
Art Of Defense

SHOUTBOX


Mental Omega, Uri and all things related to this modification
are copyright Speeder (a.k.a. SpeederYR) 2004-2010
Coding and stuff by Blodo and Speeder
Website design by Blodo