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| » Mental Omega APYR v2.0c in chinese! |
Get some rice, I am releasing language patch for 2.0c! Thanks to Moon Pine and Red Shining, Mental Omega is going to rock some of abroad modding community- namely chinese one, which I must admit is bigger than any of you surerly thought! Eastern modders and graphic artists are one of the best in the whole YR community but the language barrier is something what divides us and them.
Surerly there is an amount of chinese players who understand english and could understand everything included in the mod, namely mission briefings and stuff, but now the larger amount of those, who actually can't speak english will be able to play MO in their own language. I must say that I'm very happy to release this patch, because both Moon Pine and Shining did awesome job on this translation, as well as helped me lot in creating the mod itself and as you probably noticed - China plays an important role in Mental Omega.
You install the patch the same way you do with the sound/maps expansion for v2.0c. Just place the file in YR directory before activation. When you want to have MO activated without chinese patch, rename or remove the file.
You may also remember the concept art of Seraph made by Grievous which is viewable in our gallery. Well, I've decided to show you four other concept arts Grievous did by that time.
Also, VK released new version of NPSE. It features important change with skirmish colors, which luckily fixes the issue of v2.0c with those - every player in game was orange. I have overlooked the issue and planned to fix it in a patch, but it looks like VK noticed my mistake and altered the logic a bit, so.. lots of thanks VK for this patch. 
Also the second, website was finally updated with some new information, some changes in the left sidebar and drastic changes in 'Downloads' section. And no, I am not changing the poll yet although I am considering putting an interesting one. 
*Shhh, thou shalt check this link right now!
Posted on October 2, 2007. By
Speeder. :: View Comments
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| » Mental Omega APYR v2.0c released. |
The wait is over yet again, or it was few days ago already as I published links to beta. Version 2.0c is here. NOTICE - if you got beta already, don't download this as it's the same file. Grab any good version of NPatch Special Edition here, make sure you don't have any other mods installed again and you're patched to 1.001. Then - activate the mod via launcher. Everything is explained in the F.A.Q. section, which will be updated along with the site today. The second part of the mod - xmlf file is pack of mod's sounds and skirmish maps. Just place it in YR directory before activating launcher.
Today, I will update site and release two patches, as there are few issues. They will be based on xmlf tech, so in similar way to the second part of mod, you'll have to place file in YR directory. One patch will be english one, second is going to be in chinese. Lots of balance tweaks, some new features (surprise enemy with Epsilon's brand new Mindhaze or support your Soviet tank divisions with Repair Drones!).
Probably the most important addition is that now, you can use "Campaign Selection" to start any of Mental Omega APYR missions. It's been year and I think that most of you completed campaigns. And this will prevent random IEs after completing missions from stopping you on your way to the next one. 
v2.0c bug/feedback report thread is still here, although I must admit that I will be updating modification VERY rarely if not at all. This is time to finish. I am having important year of school now and I want to concentrate on music as well - in both listening and creating. The Mentalmeister enters the stage! Or maybe he will, in next few years. 
v2.0c itself is HERE. What are you waiting for? Goddammit! Get it! (22MB) And also, get the second part (sounds and skirmish maps - 28MB) if you're speedy enough with your connection. Patches will appear very soon!
Remember, CTRL+K with new NPatch is toggle power and it's a great feature! ^^
Posted on September 6, 2007. By
Speeder. :: View Comments
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| » There's too much flak! |
Well, while NPatch isn't out yet I have something to show off for you. Mevitar just finished work on Halftrack recreation (gosh, so long everybody has known that original Flak Track voxel sucks so much and so few people tried to changed it!).
There will be one change about the next release though. I am going to release v2.0c in specific form. You'll find out why when I do so. And only two language versions will be available - english and chinese. Polish one lacked any attention, irony isn't it? A polish mod.
Posted on August 7, 2007. By
Speeder. :: View Comments
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| » A patch incoming. |
v2.0b+ patch is under construction. I think I'll just wait for more (if any) bug reports this month and have it released by August.
Patch will come in three forms, differing by language - English, Polish and Chinese. That's right, MO will be available in three different languages. Polish translation will take most time, mainly due to cameo images not done yet (while english are original and chinese are done afaik). What you'll have to do with patch is just place it's file into RA2/YR directory. You'll activate patched MO via standard v2.0b launcher, although launcher will read additional files from the thing which comes with patch.
Few new things, few fixes. And that will be it.
Posted on July 2, 2007. By
Speeder. :: View Comments
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